Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
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This is the complete list of members for gts::StaticPartitioner, including all inherited members.
adjustIfStolen(Task *) (defined in gts::StaticPartitioner) | gts::StaticPartitioner | inline |
doExecute(TaskContext const &ctx, TPattern *pPattern, TRange &range, splitter_type const &splitter) (defined in gts::StaticPartitioner) | gts::StaticPartitioner | inline |
execute(TaskContext const &ctx, TPattern *pPattern, TRange &range) (defined in gts::StaticPartitioner) | gts::StaticPartitioner | inline |
getSplit(StaticPartitioner &partitioner) (defined in gts::StaticPartitioner) | gts::StaticPartitioner | inlinestatic |
initialize(uint16_t workerCount) (defined in gts::StaticPartitioner) | gts::StaticPartitioner | inline |
initialOffer(TaskContext const &ctx, TPattern *pPattern, TRange &range, splitter_type const &splitter) (defined in gts::StaticPartitioner) | gts::StaticPartitioner | inline |
isDivisible() (defined in gts::StaticPartitioner) | gts::StaticPartitioner | inline |
split() (defined in gts::StaticPartitioner) | gts::StaticPartitioner | inline |
splitter_type typedef (defined in gts::StaticPartitioner) | gts::StaticPartitioner | |
StaticPartitioner() (defined in gts::StaticPartitioner) | gts::StaticPartitioner | inline |
StaticPartitioner(StaticPartitioner &partitioner, uint16_t, TRange const &) (defined in gts::StaticPartitioner) | gts::StaticPartitioner | inline |