Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
Requirements
uArch Requirements
By default, GTS supports x86 CPUs.
uArch support can be extended through the use of
user_config.h
.
OS Requirements
By default, GTS supports applications written for the Windows and Linux operating systems.
OS support can be extended through the use of
user_config.h
.
Compiler Requirements
By default, GTS builds with any C++14 compatible compiler.
Auto generation support
Visual Studio 2017, 2019 msvc.
Visual Studio 2017, 2019 clang.
not tested
gmake gcc and clang.
Generated by
1.9.1