Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
CppOverride

Functions

void * operator new (std::size_t n) noexcept(false)
 
void * operator new[] (std::size_t n) noexcept(false)
 
void * operator new (std::size_t n, const std::nothrow_t &tag) noexcept
 
void * operator new[] (std::size_t n, const std::nothrow_t &tag) noexcept
 
void operator delete (void *ptr) noexcept
 
void operator delete[] (void *ptr) noexcept
 
void operator delete (void *ptr, std::size_t n) noexcept
 
void operator delete[] (void *ptr, std::size_t n) noexcept
 
void * operator new (std::size_t n, std::align_val_t align) noexcept(false)
 
void * operator new[] (std::size_t n, std::align_val_t align) noexcept(false)
 
void * operator new (std::size_t n, std::align_val_t align, const std::nothrow_t &) noexcept
 
void * operator new[] (std::size_t n, std::align_val_t align, const std::nothrow_t &) noexcept
 
void operator delete (void *ptr, std::align_val_t align) noexcept
 
void operator delete[] (void *ptr, std::align_val_t align) noexcept
 
void operator delete (void *ptr, std::size_t n, std::align_val_t align) noexcept
 
void operator delete[] (void *ptr, std::size_t n, std::align_val_t align) noexcept
 

Detailed Description