Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
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This is the complete list of members for gts::numericLimits< int32_t >, including all inherited members.
max() (defined in gts::numericLimits< int32_t >) | gts::numericLimits< int32_t > | inlinestatic |
min() (defined in gts::numericLimits< int32_t >) | gts::numericLimits< int32_t > | inlinestatic |