Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
|
This is the complete list of members for gts::OwnedId, including all inherited members.
localId() const | gts::OwnedId | inline |
operator!=(OwnedId const &rhs) const | gts::OwnedId | inline |
operator==(OwnedId const &rhs) const | gts::OwnedId | inline |
OwnedId() (defined in gts::OwnedId) | gts::OwnedId | inline |
OwnedId(SubIdType ownerId, SubIdType localId) (defined in gts::OwnedId) | gts::OwnedId | inline |
ownerId() const | gts::OwnedId | inline |
uid() const | gts::OwnedId | inline |