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    Games Task Scheduler (GTS)
    
   A multi-processor scheduling framework for games engines 
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This is the complete list of members for gts::OwnedId, including all inherited members.
| localId() const | gts::OwnedId | inline | 
| operator!=(OwnedId const &rhs) const | gts::OwnedId | inline | 
| operator==(OwnedId const &rhs) const | gts::OwnedId | inline | 
| OwnedId() (defined in gts::OwnedId) | gts::OwnedId | inline | 
| OwnedId(SubIdType ownerId, SubIdType localId) (defined in gts::OwnedId) | gts::OwnedId | inline | 
| ownerId() const | gts::OwnedId | inline | 
| uid() const | gts::OwnedId | inline |