Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
gts::AtomicCommon< T > Member List

This is the complete list of members for gts::AtomicCommon< T >, including all inherited members.

AtomicCommon()=default (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >
AtomicCommon(const AtomicCommon &)=delete (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >
AtomicCommon(T val) (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >
compare_exchange_strong(T &expected, T value, gts::memory_order xchgOrder, gts::memory_order loadOrder) (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >
compare_exchange_weak(T &expected, T value, gts::memory_order xchgOrder, gts::memory_order loadOrder) (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >
exchange(T value, gts::memory_order order) (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >
load(gts::memory_order order) const (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >
m_atom (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >protected
operator=(const AtomicCommon &)=delete (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >
operator=(const AtomicCommon &) volatile=delete (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >
store(T value, gts::memory_order order) (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >
~AtomicCommon()=default (defined in gts::AtomicCommon< T >)gts::AtomicCommon< T >