Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
gts::SplitResult< TRange, MaxSplits, Dimesionality > Struct Template Reference
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The resulting Ranges of a Range split.
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Detailed Description
template<typename TRange, uint32_t MaxSplits, uint32_t Dimesionality>
struct gts::SplitResult< TRange, MaxSplits, Dimesionality >
The resulting Ranges of a Range split.
gts
SplitResult
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