Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
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A description of the system's processor topology. More...
#include <Thread.h>
Public Attributes | |
ProcessorGroupInfo * | pGroupInfoArray = nullptr |
A array of descriptions for each processor group. | |
size_t | groupInfoElementCount = 0 |
The number of elements in pGroupInfoArray. | |
A description of the system's processor topology.