Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
gts::SystemTopology Struct Reference

A description of the system's processor topology. More...

#include <Thread.h>

Public Attributes

ProcessorGroupInfopGroupInfoArray = nullptr
 A array of descriptions for each processor group.
 
size_t groupInfoElementCount = 0
 The number of elements in pGroupInfoArray.
 

Detailed Description

A description of the system's processor topology.