Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
gts::numericLimits< uint32_t > Struct Reference

The numeric limits for uint32_t. More...

#include <Utils.h>

Static Public Member Functions

static constexpr uint32_t min ()
 
static constexpr uint32_t max ()
 

Detailed Description

The numeric limits for uint32_t.