| Games Task Scheduler (GTS)
    A multi-processor scheduling framework for games engines | 
This is the complete list of members for gts::MicroSchedulerLambda_Workload, including all inherited members.
| execute(WorkloadContext const &ctx) final | gts::MicroSchedulerLambda_Workload | inlinevirtual | 
| m_executionContext (defined in gts::MicroScheduler_Workload) | gts::MicroScheduler_Workload | protected | 
| m_pMyNode | gts::Workload | protected | 
| m_type | gts::Workload | protected | 
| m_workerId (defined in gts::MicroScheduler_Workload) | gts::MicroScheduler_Workload | protected | 
| MicroScheduler_Workload() (defined in gts::MicroScheduler_Workload) | gts::MicroScheduler_Workload | inline | 
| MicroSchedulerLambda_Workload(TFunc &&func, TArgs &&... args) (defined in gts::MicroSchedulerLambda_Workload) | gts::MicroSchedulerLambda_Workload | inline | 
| myNode() const | gts::Workload | inline | 
| setWorkerAffinityId(uint32_t workerId) (defined in gts::MicroScheduler_Workload) | gts::MicroScheduler_Workload | inline | 
| type() const | gts::Workload | inline | 
| workerAffinityId() const (defined in gts::MicroScheduler_Workload) | gts::MicroScheduler_Workload | inline | 
| Workload(WorkloadType::Enum type) (defined in gts::Workload) | gts::Workload | inlineexplicit | 
| ~Workload()=default | gts::Workload | virtual |