Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
- i -
id() :
gts::ComputeResource
,
gts::MicroScheduler
init() :
gts::BinnedAllocator
,
gts::CentralQueue_MacroScheduler
,
gts::CriticalNode_MacroScheduler
,
gts::internal::BlockAllocator
,
gts::MacroScheduler
initialize() :
gts::MicroScheduler
,
gts::WorkerPool
initPage() :
gts::MemoryStore
initPredecessorCount() :
gts::Node
insert() :
gts::ParallelHashTable< TKey, TValue, THasher, TAccessorSharedMutex, TGrowSharedMutex, TAllocator >
insert_or_assign() :
gts::ParallelHashTable< TKey, TValue, THasher, TAccessorSharedMutex, TGrowSharedMutex, TAllocator >
insertReadyNode() :
gts::CentralQueue_Schedule
,
gts::CriticalNode_Schedule
,
gts::Schedule
inst() :
gts::analysis::Counter< TCounters >
,
gts::analysis::TraceConcurrentLogger
,
gts::analysis::TracyState
isActive() :
gts::MicroScheduler
isChild() :
gts::Node
isDone() :
gts::CentralQueue_Schedule
,
gts::CriticalNode_Schedule
,
gts::Schedule
isEnabled() :
gts::analysis::IttNotify
,
gts::analysis::TracyState
isInitialized() :
gts::BinnedAllocator
isRunning() :
gts::MicroScheduler
,
gts::WorkerPool
isStolen() :
gts::Task
isValid() :
gts::internal::GuardBase< T, TAccessorSharedMutex, TGrowSharedMutex >
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1.9.1