Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
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A description of a NUMA node. More...
#include <Thread.h>
Public Attributes | |
CpuCoreInfo * | pCoreInfoArray = nullptr |
A array of descriptions for each processor core in the node. | |
size_t | coreInfoElementCount = 0 |
The number of elements in pCoreInfoArray. | |
size_t | nodeId = SIZE_MAX |
The ID of the node. | |
A description of a NUMA node.