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Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
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The context associated with the task being executed. More...
#include <MicroSchedulerTypes.h>
Public Attributes | |
| MicroScheduler * | pMicroScheduler = nullptr |
| The MicroScheduler executing the Task. | |
| OwnedId | workerId |
| The ID of the current Worker. | |
| Task * | pThisTask = nullptr |
| The current task. | |
| void * | pUserData = nullptr |
| The Worker local data from WorkerThreadDesc. | |
The context associated with the task being executed.