Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
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The context associated with the task being executed. More...
#include <MacroSchedulerTypes.h>
Public Attributes | |
Node * | pNode |
Schedule * | pSchedule = nullptr |
ComputeResource * | pComputeResource = nullptr |
The ComputeResource executing this Workload. | |
The context associated with the task being executed.