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Games Task Scheduler (GTS)
A multi-processor scheduling framework for games engines
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The context associated with the task being executed. More...
#include <MacroSchedulerTypes.h>
Public Attributes | |
| Node * | pNode |
| Schedule * | pSchedule = nullptr |
| ComputeResource * | pComputeResource = nullptr |
| The ComputeResource executing this Workload. | |
The context associated with the task being executed.